Method

This node warps and image based off of a bump map. The warp is generated by creating a copy of the image with a slight offset and multiplied.

Raw texture Processed texture
Input Image
Example Nodegraph

Attributes

Name Description
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Displacement Amount How much the warp effect displaces the image.
Falloff Range How far the falloff for the warp reaches.
Displacement Amount X How much the images are displaces along the x axis.
Displacement Amount Y How much the images are displaced along the y axis.

Affect Channels

Select which of the RGBA colour channels are affected by the effect.

Inputs

Name Description Typical Node Input
Image Node The source bump map for the warp. Effect doesn’t function without an input here. Image Plane
Falloff Node Add a gradient that controls how far the effect affects the image. Gradient 2D

Outputs

There are no outputs from this node.

Notes