Method

This node applies a Halftone effect, where the image is separated into small circles and resized depending on the brightness in that area.

Raw texture Processed texture
Example Nodegraph

Attributes

Name Description
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Tint Colour Edit the colour of the tint.
Background Colour Change the background colour.
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.
Max Point Size Size of largest points in the effect.
Point Scale Scale size of all points.
Rotation Randomness How random the rotation of each point is.
Invert Colour Toggle inverted colour on or off.
Greyscale Toggle greyscale on or off.
Halftone Texture Override default halftone texture.

Affect Channels

Select which of the RGBA colour channels are affected by the effect.

Inputs

Name Description Typical Node Input
Colour Controller Control the colours in the effect Colour Ramp

Outputs

There are no outputs from this node.