Method

This node colours particles based on their life using a gradient generated by interpolating between four colour values.

Example

Attributes

Name Description
Life Colour 0 The first colour the particles are given.
Life Colour 1 The second colour the particles are given.
Life Colour 2 The third colour the particles are given.
Life Colour 3 You can probably guess the pattern.
Weights How much time is spent on each colour for all particles after spawn.
Scales Scale the time spent on each weight.
Weight How much the colour shading affects the colour of the particles.

Inputs

Name Description Typical Node Input
Affected Emitters Choose which emitters can be affected by the affector. Primitive Emitter
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null

Outputs

The outputs section for this node is currently being worked on.