This node outputs a value if an input node is within range of a point. It only calculates distance based on the origin of the input node, so objects with large bounding boxes should be tested with this in mind.
|_. Name |_. Description |
| Current Value | Shows the current value of the effect. Cannot be directly changed. |
| Blend Amount | The amount to blend the modifier’s value with its target parameter. |
| Scale | The scale/range of the modifier |
| Operation | The operation to be performed on the targeted parameter.
- Add, adds to the parameter value.
- Subtract, subtracts from the parameter value.
- Multiply, multiplies the parameter value.
- Replace, replaces the parameter value. | | Inner Distance | Inner range, where the maximum value is applied. | | Outer Distance | Outer range, within which values will be generated linearly to the inner distance. | | Use X / Y / Z | Select which axis are used when calculating proximity distance.
|Position X / Y / Z||Set the position for which you want to test if any target nodes are in range of.|
|Name||Description||Typical Node Input|
|Target Node||The node which will be tracked.||Null|
The output is a numeric value that acts upon a connected parameter input of another node, using the operation method selected.