Method

Add a projection image node to a scene, link an image and project it onto the scene.

Example
A checker-board image projected onto the scene.
Nodegraph Example

Transform

Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the x-axis.
Rotation Pitch Rotate the object about the y-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Inherit Transform Channels

Toggle which transform channels should be inherited. By default, all are on.

Attributes

Name Description
Image Select an image to be projected into the scene. Adding a video node input will override this image.
Colour Add a colour filter over the image.
Blend Function How the projected image blends with obstructing geometry. for more, see Blend Modes.
Flip Image Toggle whether the projected image is flipped vertically.
Alpha Alpha of the projected image.
UV Offset X Move the object UV along the x axis.
UV Offset Y Move the object UV along the y axis.
UV Scale X Scale the object UV along the x axis.
UV Scale Y Scale the object UV along the y axis.
Wrap Mode U/V Change how the image wraps around the x/y axis for areas outside the projection plane.
  • Clamp – the edges of the image are extended to fill the space outside the projection plane.
  • Wrap – the image is repeated until if fills the space outside the projection plane.
UV Crop Enabled The image is clipped and the space left outside the projection plane is blank.

Inputs

Name Description Typical Node Input
Video Node Video to be projected. Video Loader
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null

Outputs

The outputs section for this node is currently being worked on.