Method

A generic transform node.

Transform

Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the x-axis.
Rotation Pitch Rotate the object about the y-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Inherit Transform Channels

Toggle which transform channels should be inherited. By default, all are on.

Attributes

Name Description
Transform Modifier Apply Mode Select how this node applied its own transformation changes to other nodes when connected to their transformation modifiers input.
  • Replace, The transformation values of the newly connected node are replaced with the current values from the null.
  • Add to Local, The transformation values are added to the current transformation values of the node in local space.
  • Add to World, The transformation values are added to the current transformation values of the node in world space.

Inputs

Name Description Typical Node Input
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null

Outputs

The outputs section for this node is currently being worked on.

Notes