This node allows a black and white mask to be sketched by clicking and dragging with the left most button in the viewport. When the right button is pressed the mask is cleared.
|Active||Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.|
|Preview In Viewport||Preview the effect blended with alpha in the viewport.|
|Preview Alpha In Viewport||Preview the alpha values in the viewport.|
|Width||The resolution of the effect along its width.|
|Height||The resolution of the effect along its height.|
|Update Time Mode|| Change how the effect is generated with respect to the scene’s timecode.
|Static Image (Process Only Once)||Only process the image once, making a more efficient scene. Animated Post-FX nodes will not function with this enabled.|
|Colour||Add a colour filter over the image.|
|Blend Amount||The amount the generator is blended with the output.|
|Blend Mode||Choose how the image blends with the scene. See Blend Modes for details.|
Contains an array of all the points included to create the mask, for internal use.
|Name||Description||Typical Node Input|
|Colour Ramp||Specifies a range of colours the generator can use.||Colour Ramp|
|Transform Modifier||Links all transform properties to the input node.||Null|
|Target Node||Always faces the x-axis towards the inputs anchor point.||Null|
|Local Transform Override||Override the transformation values of the node, relative to its parent.||Null|
Can be connected to any node which requires an image input.