Method

This node deforms the field based on a sine wave.

Transform

Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the x-axis.
Rotation Pitch Rotate the object about the y-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Inherit Transform Channels

Toggle which transform channels should be inherited. By default, all are on.

Attributes

Name Description
Sine Scale Major Axis Change the scale of the larger wave on the deformer.
Sine Scale Minor Axis Change the scale of the small wave on the deformer.
Displacement Amount How much the deformer displaces the original mesh.
Noise Amount The amount of noise that is applied to the deformer.
Falloff Range Limits the range the deformer is effective at.
Max Displacement Maximum distance the deformer can displace the mesh.
Animation Rate Speed the deformer is animated at.
Displacement Direction Change which direction the deformer displaces the objects mesh.
  • Normal, The mesh will be displaced in the direction of the vertex normal’s.
  • Spherical, The mesh will be displaced in a spherical direction from the object’s origin.
  • Planar, all vertexes are displaced in the same direction.
Update Time Mode How the deformer updates with relation to the time code.
  • Locked To Timecode, The deformer deformations are locked to the time code and the same time will always yield the same deformations.
  • Running / Looping, The deformer deformations are disconnected from the time code and will loop seamlessly at the end of the layer.

Inputs

Name Description Typical Node Input
Falloff Node Use an input object to control the transformation values of the falloff. Null
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null

Outputs

The outputs section for this node is currently being worked on.