Materials
Introduction #
Material nodes control how light interacts with the surfaces of objects.
These nodes will accept a material input as a material.
Nodes

Add a basic transparent material using a alpha blending.

Mix multiple materials together into one material.

Add decals to surfaces in the scene

Add a diffuse rough material.

Add an emissive material.

Add a transparent glass material.

Control how an image is mapped onto surfaces.

Add an uber material.

Add a metallic material.

Captures shadows and generates a diffuse alpha blended material.

Add an imported SBSAR material from Substance.