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Frame Feedback

Frame Feedback

Updated: 13 Feb 2025

Overlay the previous frame over the current frame.

image

Example .dfx

Method #

This node overlays the previous frame over the current frame, creating a feedback loop. To further manipulate the feedback frame, add more post-fx nodes to the output.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Blend Amount Changes the opacity of the new effect over the original image.
Previous Frame Feedback How much the previous frame effects the current frame.
Max Frame Rate Maximum accepted frame rate.
Previous Frame Blend Mode Change the blend mode of the effect

These properties control how the ghosted image of previous frames are layered upon each subsequent frame.

ParameterDetails
Ghost Alpha Alpha value of the ghost image
Num Ghosts Number of ghost images
Ghost Feedback Controls the amount of feedback applied to the ghosts.
Ghost Frame Rate Frame rate of the ghost image.
Ghost Offset X Offset ghost along x-axis
Ghost Offset Y Offset ghost along y-axis

These properties control how each feedback frame is transformed iteratively.

ParameterDetails
Scale X The objects scale along the local x-axis.
Scale Y The objects scale along the local y-axis.
Offset X Offset from the original image on the x axis.
Offset Y Offset from the original image on the y axis.
Rotation Edit the rotation of the effect.
Blend Amount Changes the opacity of the new effect over the original image.

Inputs

NameDescriptionTypical Input
ActiveEnables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.Value
Frame RateChange the frame rate with a simple numerical input.Value