Renamed Nodes
As part of the big 1.0 clean-up, we’ve taken a look at all of the nodes currently available in Notch and brought them more inline with the rest of the nodes in the tool. In some of these cases, we renamed a node to better reflect their functionality, and make them easier to find.
3D #
Previous | New |
---|---|
Depth Camera / Kinect Mesh | Depth Camera Mesh |
Extruded Spline | Spline Extruder |
Face Tracking Geometry | Facial Tracking Geometry |
Geometry Exporter | 3D Exporter |
Shape 3D | 3D Primitive |
Spline | Spline From Nulls |
Cloning #
Previous | New |
---|---|
Cloner | Grid Cloner |
Clone Cache | Cloner Cache |
Clone To Image | Image Cloner |
Clone To Mesh | Mesh Cloner |
Clone To Particles | Particle Cloner |
Clone To Procedurals | Procedural Cloner |
Clone To Spline | Spline Cloner |
Clone To Transform Array | Array Cloner |
Clone To Volume | Volume Cloner |
FFT Effector | Sound Effector |
Deformers #
Previous | New |
---|---|
Cull Deformer | Cull |
Displacement Deformer | Noise Deformer |
Extrude Faces | Extrude Polygons |
FFT Deformer | Sound Deformer |
Generate Weightmap Deformer | Generate Weightmap |
Mirror Deformer | Mirror |
Morph Controller | Morph Deformer |
Separate Faces Deformer | Detach Polygons |
Slice Deformer | Slice |
Smoothing Deformer | Smooth |
Taper Deformer | Taper |
Twist Deformer | Twist |
Fields #
Previous | New |
---|---|
3D Object Collision Affector | Mesh Collison Affector |
3D Object Emitter | Mesh Emitter |
Layers #
Previous | New |
---|---|
Layer Precomp | Composition Precomp |
Lighting #
Previous | New |
---|---|
Light Scattering Beam | Simple Scattering |
Logic #
Previous | New |
---|---|
Select Input Node | Select Input |
Materials #
Previous | New |
---|---|
Alpha Blend (Transparent) Material | Alpha Blend Material |
Glass RT Material | Glass Material |
Modifiers #
Previous | New |
---|---|
Beat Pulse Modifier | BPM Modifier |
Extractor | Channel Extractor |
Gradient Remap Modifier | Gradient Remap |
Limiter Modifier | Limiter |
Particles #
Previous | New |
---|---|
Collision Affector | Mesh Collision Affector |
Object Distance Field Affector | Mesh Distance Field Affector |
SDF Emitter | Volume Emitter |
SPH Affector | Fluid SPH Affector |
Physics #
Previous | New |
---|---|
Physics / Rigid Body Root | Physics Root |
Post-FX #
Previous | New |
---|---|
3D Object Outline | Outlines |
Motion Blur | Object Motion Blur |
Pixel Sorting Glitches | Pixel Sort |
Procedurals #
Previous | New |
---|---|
3D Object | Mesh |
Null | Procedural Null |
Voronoi | Voronoi Node |
Shading #
Previous | New |
---|---|
Fractal Noise Shading Node | Fractal Noise |
Gradient Shading Node | Gradient |
Grid Shading Node | Grid |
Noise Shading Node | Noise |
Null Shading Node | Shading Null |
Procedural Shading Node | Procedural |
Texture Shading Node | Texture Sampler |
Text-FX #
Previous | New |
---|---|
Blend Text Strings | Blend Text |
Change Text String Case | Text Case |
Clock Time As Text | Clock Time To Text |
Combine Text Strings | Merge Text |
CSV/Table Entry As Text | CSV To Text |
Date As Text | Date To Text |
OSC Text String | OSC Text |
Replace Text String | Replace Text |
Reshape Arabic Text String | Reshape Arabic Text |
Reverse Text String | Reverse Text |
Scramble Text String | Scramble Text |
Split Text Strings | Split Text |
Text As Value | Text To Value |
Time Counter As Text | Time Counter To Text |
Timecode As Text | Timecode To Text |
Value As Text | Value To Text |
Video #
Previous | New |
---|---|
Depth Camera / Kinect Colour Key | Depth Camera Colour Key |
Depth Camera / Kinect Source | Depth Camera Source |
Image File Loader | Dynamic Image Loader |
Kinect Stream Exporter | Kinect Stream Renderer |
Video In Source | Video In |
Video Loader | Loader |