Kinect Surface Mask
Updated: 7 Oct 2025
Creates a image representing surface of the kinect data.Updated: 7 Oct 2025
Creates a image representing surface of the kinect data.This node creates an image representing the surface of the kinect data and colours it by the normal direction of surface.
These properties control the core behaviours of the node.
Parameter | Details |
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Preview In Viewport |
Preview the generated image as an overlay in the viewport.
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Apply PostFX Before Alpha Image Input (Legacy) | When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel. |
Surface Heading | Offset the surfaces Y direction value from its current direction. |
Surface Pitch | Offset the surfaces Z direction value from its current direction. |
Falloff | The strength of the effect. |
Name | Description | Typical Input |
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Bounding Box | Limits the area that the effect will use. | Bounding Box |
Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Video Loader |
Alpha Image | Use a separate video nodes luminance values to overwrite the alpha channel of the image. | Video Loader |