Sound Capture
Updated: 12 May 2025
Capture sound from an incoming audio device.Updated: 12 May 2025
Capture sound from an incoming audio device.This node captures sound from an incoming audio device to modify attributes in the scene. You can select which Audio Device to use using the Audio Devices Menu.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Input Channel | Select which audio channel to capture audio from. |
| Volume Control | Change the volume of the captured sound. |
| Pan | Pan audio to left or right channel. |
| Pass Through Audio | Used when streaming to pass audio through. See streaming. |
| Pass Through Volume Scale | Used when streaming to pass volume through. See streaming. |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
There are no inputs for this node.