Channel Boolean
Updated: 24 Feb 2025
Swap the RGBA colour channels.

Updated: 24 Feb 2025
Swap the RGBA colour channels.

This node allows you to swaps RGBA channels of the image, useful for functional needs such as adding a solid alpha channel to a transparent image, or artistic needs such as swapping the red and blue channels for a glitch effect.
This node is also useful for extracting an individual channel from an image, such as the red channel from a texture with multiple material maps inside.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Blend Amount | Changes the opacity of the new effect over the original image. |
These properties control which colour channels to swap.
| Parameter | Details |
|---|---|
| Red Source | Choose which channel to replace red. |
| Green Source | Choose which channel to replace green. |
| Blue Source | Choose which channel to replace blue. |
| Alpha Source | Choose which channel to replace alpha. |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. | Value |