Triggerable Value Modifier
Updated: 21 Aug 2025
Trigger keyframed animations on a modifier.Updated: 21 Aug 2025
Trigger keyframed animations on a modifier.This node is used for triggerable animations on a specific value. Keyframes on the value property will only be played back until the trigger values condition has been met, where the value then plays back at a normal rate and holds its final value until the trigger is re-activated.
The output is a numeric value that can be further processed with other modifiers, or directly connected to a parameter in another node, using the operation method selected.
To use this node, keyframe the value property so that it has a curve you want to be played when the trigger condition is reached.
Then tune your trigger condition so that it is triggered based on your incoming threshold value.
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Current Value | Shows the current value of the effect. Cannot be directly changed. |
Current Play Time | Read-only. The current play time value. |
Is Currently Triggered | Read-only. Indicates when the node triggers. |
Value | Keyframe this value in the curve editor to design the shape of your trigger envelope. |
Scale | Adjust the scale/range of the modifier. |
Operation | The operation to be performed on the targeted parameter.
|
These properties control the trigger conditions for when the animation should be activated.
Parameter | Details |
---|---|
Trigger | Triggers the animation set on the Value parameter. When this value is > 0.5, the animation is triggered. |
Instant Retrigger | Toggle whether the value can be re-triggered whilst it is still playing. |
Name | Description | Typical Input |
---|---|---|
Value | Deprecated. Is no longer needed. | Math Modifier |
Trigger | Use an incoming value to reset the trigger. | Value |