Notch Notch Manual 1.0
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Lighting

iconLighting

Method #

Lighting nodes are nodes that control lighting in a scene. Most emit light from different shapes or objects, but some control how light is emitted or scattered in the scene.

Lighting nodes are generally hooked into the Root node, although they can be applied to any node - they will still appear in the scene as long as there is a path to a Root node, and will just inherit the transforms of the nodes above.

FX

TODO Section Description

Fog ScatteringFog Scattering

Add fog to limit view distance.

Nodes

Ambient LightAmbient Light

Add a light that applies to all surfaces equally.

Area LightArea Light

Add a light that emits from a rectangle.

Bake Lighting To ObjectBake Lighting To Object

Bake lighting on a mesh to preserver render quality and improve performance.

Directional LightDirectional Light

Emit light from an infinite direction.

Environment ImageEnvironment Image

Generate an environment image for a Skylight.

LightLight

Add a point or spot Light.

Omni LightOmni Light

Add an Omni Light

Simple ScatteringSimple Scattering

Generate a simple light beam.

Sky LightSky Light

Add a dome of light to provide lighting from every angle. Best used with an enviroment image.

Spot LightSpot Light

Add a Spot Light