Notch Notch Manual 1.0
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Colour And Material

Colour And Material

These nodes tint the Colours and set new Materials for meshes. Colours will be multiplied on the vertex colours of a mesh. Best used with soft colour changes, as vertex colours rely on dense meshes to produce detailed results. Materials will replace the material chosen for the affected geometry. If you want to blend two materials on a surface, explore the Shading Nodes.

Nodes

Colour Map DeformerColour Map Deformer

Colours a mesh based on an input image.

Colour Ramp DeformerColour Ramp Deformer

Colours a mesh based on an input Colour Ramp.

Set Material DeformerSet Material Deformer

This node assigns a material to selected polygons of the parent mesh.