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Colour And Material

Colour And Material

Updated: 11 Aug 2025

These nodes tint the Colours and set new Materials for meshes. Colours will be multiplied on the vertex colours of a mesh. Best used with soft colour changes, as vertex colours rely on dense meshes to produce detailed results. Materials will replace the material chosen for the affected geometry. If you want to blend two materials on a surface, explore the Blend Materials Node and Shading Nodes.

Nodes

Colour Map DeformerColour Map Deformer

Colours a mesh based on an input image

Colour Ramp DeformerColour Ramp Deformer

Colours a mesh based on an input Colour Ramp

Set Material DeformerSet Material Deformer

Assigns a material to polygons of the parent mesh