Loader
Method #
This node is the source for an imported video or image source from the resources window. When the Video attribute is exposed, it enables media servers to pass videos or images to the Notch block.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Preview In Viewport Preview the generated image as an overlay in the viewport.
- Off : No preview is generated.
- RGBA : Preview the image blended with alpha in the viewport.
- RGB : Preview the colour channels in the viewport.
- Alpha : Preview the alpha channel in the viewport.
- PIP : Preview the image blended with alpha in the viewport, in a smaller picture in picture display, on top of the existing content.
Apply PostFX Before Alpha Image Input (Legacy) When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel.
Video Select a video from the resources window to be used as the source.
Framerate Control the frame rate of the video.
Frame Offset Offset the frame of the video.
Update Time Mode How the video is played in relation to the time code.
- Locked To Timecode : The video is locked to the time code and the same time will always yield the same video frame.
- Running / Looping : The video is disconnected from the time code and will loop seamlessly at the end of the layer.
Looping Enable the video to loop back to the beginning once it reaches the loop end frame. if disabled, nothing will be output.
Loop Start Frame With looping enabled, sets the beginning frame to start the loop from.
Loop End Frame With looping enabled, sets the final frame to end the loop on.
Static Image (Process Only Once) Only process the image once, making a more efficient scene. Animated Post-FX nodes will not function with this enabled.
Format Conversion Convert the image to a different format. useful for reducing or inducing banding issues.
- RGBA 8/16/32 : Uses all 4 channels.
- RGBA 8/16/32 Greyscale : Converts the scene from multiple or single channel into a greyscale image. Useful for applying post-fx to single-channel textures.
Colour Space Conversion Convert the video from its imported colour space to a new colour space. For more, see our page on Colour Management.
- None : The video will retain its existing colour space.
- Working Colour Space : The video will be converted to the current working colour space, set in the Project Settings.
- sRGB Gamma 2.2 : The video will be converted to the sRGB Gamma 2.2 colour space.
- sRGB Linear : The video will be converted to the sRGB Linear colour space.
- ACEScg : The video will be converted to the ACEScg colour space.
Allow Frame Drops Runs the video at the project fps, allowing frame drops, instead of updating at its internal FPS.
Flip Image X Flip the image along the x-axis.
Flip Image Y Flip the image along the y-axis.
Retrigger Only functions with running/loopable selected in the update time mode attribute.
Load External File Enables support for loading a video or image source from an external file, rather than a resource.
Filename The file path to the external video or image source.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Preview In Viewport | Preview the generated image as an overlay in the viewport.
|
Apply PostFX Before Alpha Image Input (Legacy) | When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel. |
Video | Select a video from the resources window to be used as the source. |
Framerate | Control the frame rate of the video. |
Frame Offset | Offset the frame of the video. |
Update Time Mode | How the video is played in relation to the time code.
|
Looping | Enable the video to loop back to the beginning once it reaches the loop end frame. if disabled, nothing will be output. |
Loop Start Frame | With looping enabled, sets the beginning frame to start the loop from. |
Loop End Frame | With looping enabled, sets the final frame to end the loop on. |
Static Image (Process Only Once) | Only process the image once, making a more efficient scene. Animated Post-FX nodes will not function with this enabled. |
Format Conversion | Convert the image to a different format. useful for reducing or inducing banding issues.
|
Colour Space Conversion | Convert the video from its imported colour space to a new colour space. For more, see our page on Colour Management.
|
Allow Frame Drops | Runs the video at the project fps, allowing frame drops, instead of updating at its internal FPS. |
Flip Image X | Flip the image along the x-axis. |
Flip Image Y | Flip the image along the y-axis. |
Retrigger | Only functions with running/loopable selected in the update time mode attribute. |
Load External File | Enables support for loading a video or image source from an external file, rather than a resource. |
Filename | The file path to the external video or image source. |
Name | Description | Typical Input |
---|---|---|
Filename Source | Use a string input to find the image file. | Text String |
Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Loader |
Alpha Image | Use a separate video nodes luminance values to overwrite the alpha channel of the image. | Loader |