Colour And Depth Source
Method #
This node is similar to the Depth Camera / Kinect Source node, but instead combines two input images and generates a depth camera source from them. This can then be used with some of the other Depth Camera / Kinect nodes, such as the Depth Camera / Kinect Mesh.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Preview In Viewport Preview the generated image as an overlay in the viewport.
- Off : No preview is generated.
- RGBA : Preview the image blended with alpha in the viewport.
- RGB : Preview the colour channels in the viewport.
- Alpha : Preview the alpha channel in the viewport.
- PIP : Preview the image blended with alpha in the viewport, in a smaller picture in picture display, on top of the existing content.
Apply PostFX Before Alpha Image Input (Legacy) When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel.
Near Clip Plane The closest distance that will be rendered. WARNING: Reducing this value too low can reduce the accuracy of aspects of the render.
Far Clip Plane The furthest distance that will be rendered by this camera. WARNING: Increasing this value too high, without increasing the Near Clip can reduce the accuracy of aspects of the renderer. Generally best left untouched.
Depth Clip Hardness How harsh the falloff is for depth data.
Colour Image Offset X Manually align the colour image to the depth horizontally.
Colour Image Offset Y Manually align the colour image to the depth vertically.
Output Depth Toggle whether only the depth image is output.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Preview In Viewport | Preview the generated image as an overlay in the viewport.
|
Apply PostFX Before Alpha Image Input (Legacy) | When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel. |
Near Clip Plane | The closest distance that will be rendered. WARNING: Reducing this value too low can reduce the accuracy of aspects of the render. |
Far Clip Plane | The furthest distance that will be rendered by this camera. WARNING: Increasing this value too high, without increasing the Near Clip can reduce the accuracy of aspects of the renderer. Generally best left untouched. |
Depth Clip Hardness | How harsh the falloff is for depth data. |
Colour Image Offset X | Manually align the colour image to the depth horizontally. |
Colour Image Offset Y | Manually align the colour image to the depth vertically. |
Output Depth | Toggle whether only the depth image is output. |
Name | Description | Typical Input |
---|---|---|
Colour Source | Source colour image to be used. | Loader |
Depth Source | Source depth image to be used. | Loader |
Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Loader |
Alpha Image | Use a separate video nodes luminance values to overwrite the alpha channel of the image. | Loader |