Frame Buffer
Updated: 4 Dec 2023
Buffers a frame for a period of time.Updated: 4 Dec 2023
Buffers a frame for a period of time.Please refer to the Frame Buffer Post-FX node.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Preview In Viewport |
Preview the generated image as an overlay in the viewport.
|
| Apply PostFX Before Alpha Image Input (Legacy) | When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel. |
| Frame Grab Active | Controls whether the frame buffer is actively collecting frames to store in its buffer. |
| Frame Grab Rate | How many frames ahead the new frame is buffered. |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Video Loader |
| Alpha Image | Use a separate video nodes luminance values to overwrite the alpha channel of the image. | Video Loader |