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Manual 1.0 Manual 0.9.23
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Luminance From Depth

Luminance From Depth

Updated: 22 Mar 2024

Generates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect Source

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Preview In Viewport Preview the generated image as an overlay in the viewport.
  • Off : No preview is generated.
  • RGBA : Preview the image blended with alpha in the viewport.
  • RGB : Preview the colour channels in the viewport.
  • Alpha : Preview the alpha channel in the viewport.
  • PIP : Preview the image blended with alpha in the viewport, in a smaller picture in picture display, on top of the existing content.
Apply PostFX Before Alpha Image Input (Legacy) When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel.
Near Plane The near clip plane. Depth values less than this are masked out.
Far Plane The far clip plane. Depth values greater than this are masked out.
Falloff Control the falloff of the output image.
Invert Invert the value output for the depth image.
Depth Range What range of depth to use.
  • Kinect v1 : Use the depth range of the Kinect v1.
  • Kinect v2 : Use the depth range of the Kinect v2.
  • RAW Depth : Use the raw depth data.

Inputs

NameDescriptionTypical Input
Depth SourceSource for the image depth.Colour And Depth Source
Effect MaskMask out areas that Post-FX applied to this node won’t be applied.Video Loader
Alpha ImageUse a separate video nodes luminance values to overwrite the alpha channel of the image.Video Loader