Luminance From Depth
Updated: 22 Mar 2024
Generates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect SourceUpdated: 22 Mar 2024
Generates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect SourceGenerates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect Source or a Colour And Depth Source node.
These properties control the core behaviours of the node.
Parameter | Details |
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Preview In Viewport | Preview the generated image as an overlay in the viewport.
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Apply PostFX Before Alpha Image Input (Legacy) | When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel. |
Near Plane | The near clip plane. Depth values less than this are masked out. |
Far Plane | The far clip plane. Depth values greater than this are masked out. |
Fall Off | Control the falloff of the output image. |
Output Mask | Toggle whether to only output the greyscale mask. |
Invert | Invert the value output for the depth image. |
Name | Description | Typical Input |
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Depth Source | Source for the image depth. | Colour And Depth Source |
Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Loader |
Alpha Image | Use a separate video nodes luminance values to overwrite the alpha channel of the image. | Loader |
Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. | Envelope Modifier |