Luminance From Depth
Updated: 22 Mar 2024
Generates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect SourceUpdated: 22 Mar 2024
Generates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect SourceGenerates a greyscale luminance image from a depth source, usually a Depth Camera / Kinect Source or a Colour And Depth Source node.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Preview In Viewport |
Preview the generated image as an overlay in the viewport.
|
| Apply PostFX Before Alpha Image Input (Legacy) | When enabled, the alpha input image is applied after the postfx pass, overwriting any effects the postfx would have applied to the alpha channel. |
| Near Plane | The near clip plane. Depth values less than this are masked out. |
| Far Plane | The far clip plane. Depth values greater than this are masked out. |
| Falloff | Control the falloff of the output image. |
| Invert | Invert the value output for the depth image. |
| Depth Range |
What range of depth to use.
|
| Name | Description | Typical Input |
|---|---|---|
| Depth Source | Source for the image depth. | Colour And Depth Source |
| Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Video Loader |
| Alpha Image | Use a separate video nodes luminance values to overwrite the alpha channel of the image. | Video Loader |