Notch Notch Manual 1.0
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Warp

Warp

This shading node distorts an existing shading node

Method #

This shading node warps the result of the first shading node input using the result of the second shading node input. Shading nodes are applied to material texture channels to generate textures procedurally while rendering.

Parameters

ParameterDetails
Warp ModeThe warp mode.
  • Directional : Warps along a single direction as defined by the “angle” parameter.
  • Vector : Warps along a vector direction as defined by the rgb value of the second input shading node. this is particularly useful when a normal map is used as a warp input.|
Warp AmountThe warp amount.
Warp Amount 2The warp amount in the second axis, when used with the vector warp mode.
AngleThe angle of direction for the warp when used with the directional warp mode.
Preview In ViewportPasses this node’s output to the destination material as a colour channel, so it can be previewed more easily.

Inputs

NameDescriptionTypical Input
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null