Warp
Updated: 18 Mar 2024
This shading node distorts an existing shading nodeUpdated: 18 Mar 2024
This shading node distorts an existing shading nodeThis shading node warps the result of the first shading node input using the result of the second shading node input. Shading nodes are applied to material texture channels to generate textures procedurally while rendering.
These properties control the core behaviours of the node.
Parameter | Details |
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Warp Mode | The warp mode.
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Warp Amount | The warp amount. |
Warp Amount 2 | The warp amount in the second axis, when used with the vector warp mode. |
Angle | The angle of direction for the warp when used with the directional warp mode. |
Preview In Viewport | Passes this node’s output to the destination material as a colour channel, so it can be previewed more easily. |
Name | Description | Typical Input |
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Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |