Uniform Colour
Method #
This shading node generates a uniform colour. Shading nodes are applied to material texture channels to generate textures procedurally while rendering.
Parameters
Parameter Details
Colour The colour.
Preview In Viewport Passes this node’s output to the destination material as a colour channel, so it can be previewed more easily.
Inputs
Parameter | Details |
---|---|
Colour | The colour. |
Preview In Viewport | Passes this node’s output to the destination material as a colour channel, so it can be previewed more easily. |
Name | Description | Typical Input |
---|---|---|
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |