Notch Notch Manual 1.0
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Uniform Colour

Uniform Colour

This shading node generates a uniform colour.

Method #

This shading node generates a uniform colour. Shading nodes are applied to material texture channels to generate textures procedurally while rendering.

Parameters

ParameterDetails
ColourThe colour.
Preview In ViewportPasses this node’s output to the destination material as a colour channel, so it can be previewed more easily.

Inputs

NameDescriptionTypical Input
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null