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Manual 1.0 Manual 0.9.23
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Tint

Tint

Updated: 4 Dec 2023

This shading node applies a colour tint to its parent shading node.

Method #

This shading node applies a colour tint to its parent shading node. Shading nodes are applied to material texture channels to generate textures procedurally while rendering.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
ColourThe tint colour.
Blend ModeThe mode by which to blend the tint colour with the input.
  • Blend : Blends the tint colour linearly using the blend amount.
  • Add : Adds tint colour, modulated by the blend amount.
  • Subtract : Subtracts tint colour, modulated by the blend amount.
  • Multiply : Multiplies the input by the tint colour.
  • Max : Returns the max of the input and tint colour.
  • Min : Returns the min of the input and tint colour.
Blend AmountThe blend amount.
Preview In ViewportPasses this node’s output to the destination material as a colour channel, so it can be previewed more easily.

Inputs

NameDescriptionTypical Input
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null