Notch Notch Manual 1.0
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Generate UVs

Generate UVs

TBC

Method #

This node …

Parameters

ParameterDetails
Position XTBC
Position YTBC
Position ZTBC
Rotation HeadingTBC
Rotation PitchTBC
Rotation BankTBC
Scale XTBC
Scale YTBC
Scale ZTBC
ParameterDetails
PositionTBC
RotationTBC
ScaleTBC
World Position OnlyTBC
Inherit TimeTBC
ParameterDetails
Source ChannelTBC
  • World Position : TBC
  • Object Local Position : TBC
  • Texture Coordinate : TBC
Mapping TypeTBC
  • Original UVs : TBC
  • Planar : TBC
  • Cubic : TBC
  • Spherical : TBC
  • Normal Face-Map : TBC
  • Perspective : TBC
  • Equirectangular : TBC
  • Screen Coords : TBC
  • Spherical Environment Map : TBC
UV Scale XTBC
UV Scale YTBC
UV Offset XTBC
UV Offset YTBC
Preview In ViewportTBC

Inputs

NameDescriptionTypical Input
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
UV Scale XTBCTBC
UV Scale YTBCTBC
UV Offset XTBCTBC
UV Offset YTBCTBC