Fluid Affector
Updated: 4 Dec 2023
Apply a fluid deformation to a procedural.Updated: 4 Dec 2023
Apply a fluid deformation to a procedural.This node applies a fluid simulation as a deformation on a procedural.
These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.
Parameter | Details |
---|---|
Position X | The objects position along the local x-axis. |
Position Y | The objects position along the local y-axis. |
Position Z | The objects position along the local z-axis. |
Rotation Heading | The objects rotation around the local y-axis. |
Rotation Pitch | The objects rotation around the local x-axis. |
Rotation Bank | The objects rotation around the local z-axis. |
Scale X | The objects scale along the local x-axis. |
Scale Y | The objects scale along the local y-axis. |
Scale Z | The objects scale along the local z-axis. |
Control the inheritance of the transforms from the parent.
Parameter | Details |
---|---|
Position | Toggle inheritance of the Position from the parent. |
Rotation | Toggle inheritance of the Rotation from the parent. |
Scale | Toggle inheritance of the Scale from the parent. |
World Position Only | Inherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties. |
Inherit Time | Toggle inheritance of time from the parent. |
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Fluid Simulation Speed | The speed of the fluid simulation |
Curl Noise Amount | The amplitude of the noise pattern when using solver mode is set to curl noise |
Noise Size | The scale of the noise pattern when using solver mode is set to curl noise |
Solver Mode | The type of fluid simulation to perform.
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Grid Width/Height/Depth | The resolution of the solver’s simulation grid. |
Name | Description | Typical Input |
---|---|---|
Bounding Box | The region within which to perform the fluid simulation. | Bounding Box |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |