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Manual 1.0 Manual 0.9.23
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Fluid Affector

Fluid Affector

Updated: 4 Dec 2023

Apply a fluid deformation to a procedural.

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Method #

This node applies a fluid simulation as a deformation on a procedural.

Parameters

These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

ParameterDetails
Position X The objects position along the local x-axis.
Position Y The objects position along the local y-axis.
Position Z The objects position along the local z-axis.
Rotation Heading The objects rotation around the local y-axis.
Rotation Pitch The objects rotation around the local x-axis.
Rotation Bank The objects rotation around the local z-axis.
Scale X The objects scale along the local x-axis.
Scale Y The objects scale along the local y-axis.
Scale Z The objects scale along the local z-axis.

Control the inheritance of the transforms from the parent.

ParameterDetails
Position Toggle inheritance of the Position from the parent.
Rotation Toggle inheritance of the Rotation from the parent.
Scale Toggle inheritance of the Scale from the parent.
World Position Only Inherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit Time Toggle inheritance of time from the parent.

These properties control the core behaviours of the node.

ParameterDetails
Fluid Simulation Speed The speed of the fluid simulation
Curl Noise Amount The amplitude of the noise pattern when using solver mode is set to curl noise
Noise Size The scale of the noise pattern when using solver mode is set to curl noise
Solver Mode The type of fluid simulation to perform.
  • Solver : This feature is in development.
  • Curl Noise : Uses an internal noise pattern to drive the fluid motion.
Grid Width/Height/Depth The resolution of the solver’s simulation grid.

Inputs

NameDescriptionTypical Input
Bounding BoxThe region within which to perform the fluid simulation.Bounding Box
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null