Water Ripples
Updated: 19 Feb 2025
This node simulates water movements across an image based on an input field using a spring-based water solver.

Updated: 19 Feb 2025
This node simulates water movements across an image based on an input field using a spring-based water solver.

This node simulates water movements across an image based on an input field using a spring-based water solver.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
| Blend Amount | Changes the opacity of the new effect over the original image. |
| Blend Mode (RGB) | Change how the generated effect blends with the parent image RGB. |
| Blend Mode (Alpha) | Change how the generated effect blends with the parent image alpha. |
| Affected Channels | Toggle which of the RGBA channels are affected by the effect. |
| Simulation Speed | Control the speed at which the warp is animated. |
| Speed | The speed of the ripples as the move over the image. |
| Length | The distance between springs. Larger values make the ripples move faster. |
| Displacement Scale | Scale the displacement the water ripples simulate. |
| Velocity Dampening | Controls how much the velocities are dampened over time. |
| Brightness | Controls the brightness of the ripple displacements composited over the image so they can be seen, giving a lighting effect. |
| Trigger Source Channel | Choose what triggers and affects ripples. |
| Simulation Width | The width of the grid used for the simulation, in cells. |
| Simulation Height | The height of the grid used for the simulation, in cells. |
| Name | Description | Typical Input |
|---|---|---|
| Source Field | Input an image to drive the fluid sim. | Video Loader |
| Collision Image | Image to use for collision. | Image Plane |
| Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. | Value |