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Polar Warp

Polar Warp

Updated: 19 Feb 2025

This node applies a warp to the image by using polar coordinates.

image

Example .dfx

Method #

This node applies a warp to the image by using polar coordinates. The Tiles U/V parameters can be used to make the effect repeat.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Active Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Affected Channels Toggle which of the RGBA channels are affected by the effect.
Amount The amount the effect has on the image.
Centre X Change the centre X position of the effect.
Centre Y Change the centre Y position of the effect.
Tiles U The number of repetitions in u.
Tiles V The number of repetitions in v.
Texture Wrap Mode U Select how the effect should apply to the edges of the image.
  • Repeat : Effect will attempt to blend with the opposite side, to create a repeating effect.
  • Clamp : Effect will complete at the edge, with no attempt to wrap.
  • Border With Black : Effect will complete at the edge, then fill the remaining area with black.
  • Mirror : Effect will complete at the edge, and then mirror the effect again.
Texture Wrap Mode V Select how the effect should apply to the edges of the image.
  • Repeat : Effect will attempt to blend with the opposite side, to create a repeating effect.
  • Clamp : Effect will complete at the edge, with no attempt to wrap.
  • Border With Black : Effect will complete at the edge, then fill the remaining area with black.
  • Mirror : Effect will complete at the edge, and then mirror the effect again.

Inputs

This node has no inputs.