Gradient 3D
Updated: 11 Nov 2025
Generate a 3D gradient that appears on all objects in the scene.

Updated: 11 Nov 2025
Generate a 3D gradient that appears on all objects in the scene.

This node generates a 3D gradient that appears on all objects and surfaces in the scene.
These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.
| Parameter | Details |
|---|---|
| Position X | The objects position along the local x-axis. |
| Position Y | The objects position along the local y-axis. |
| Position Z | The objects position along the local z-axis. |
| Rotation Heading | The objects rotation around the local y-axis. |
| Rotation Pitch | The objects rotation around the local x-axis. |
| Rotation Bank | The objects rotation around the local z-axis. |
| Scale X | The objects scale along the local x-axis. |
| Scale Y | The objects scale along the local y-axis. |
| Scale Z | The objects scale along the local z-axis. |
Control the inheritance of the transforms from the parent.
| Parameter | Details |
|---|---|
| Position | Toggle inheritance of the Position from the parent. |
| Rotation | Toggle inheritance of the Rotation from the parent. |
| Scale | Toggle inheritance of the Scale from the parent. |
| World Position Only | Inherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties. |
| Inherit Time | Toggle inheritance of time from the parent. |
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Mode | Control how the gradient effect is built. |
| Apply Mode |
Control how the gradient effect is applied to the scene.
|
| Blend Mode | Choose how the image blends with the scene. See Blend Modes for details. |
| Camera Relative | Control if the gradient is relative to the camera or not. |
| Inner Range | The inner distance for which colour 0 fills the space. |
| Outer Range | The outer distance for which colour 1 fills the rest of the space.. |
| Falloff Power | Change how far the gradient reaches. |
| Blend Amount | Changes the opacity of the new effect over the original image. |
| Colour 0 | Colour to transition from. |
| Colour 1 | Colour to transition to. |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Affected Objects | Change which objects are affects by the post effect. By default, all objects are affected. | 3D Object |
| Transform Modifiers | Apply the transforms of another node to this node. | Null |
| Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
| Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |