Notch Notch Manual 1.0
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RGB Distortion

RGB Distortion

Add RGB sine distortion to an image.

image

Method #

This node applies multiple sine waves to distort the image, each corresponding to an RGB channel. The result is then further distorted with noise, to get a convincing distortion effect. Useful as a part of a digital glitch effect, simulating the RGB channels misaligning in a CRT display.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
ActiveEnables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.
Blend AmountChanges the opacity of the new effect over the original image.
Blend Mode (RGB)Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha)Change how the generated effect blends with the parent image alpha.
AmountHow strong an effect will be applied to the image.
Red DistributionDistribution of red distortion.
Green DistributionDistribution of green distortion.
Blue DistributionDistribution of blue distortion.
Distort YDistortion on the y-axis.
Sine ScaleScale of the sine wave.
Noise ScaleScale of the noise.
SpeedSpeed at which the distortion is animated.

Toggle which of the RGBA channels are affected by the effect.

Inputs

NameDescriptionTypical Input
Mask ImageUse a mask image to control where the output is most or least affected by the effect, based on the mask images luminance.Image Plane
ActiveEnables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.Envelope Modifier