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Glow 2

Glow 2

Updated: 13 Feb 2025

Add a glow effect which stays resolution independent to an image.

image

Example .dfx

Method #

This effect blurs the bright parts of the image over the darker parts of the image, using a method that is resolution independent. Unlike the Glow node, Glow 2 is more resolution independent, which means if the resolution is changed within your project the glow will still look the same.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Active Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Intensity The intensity of the effect that is applied.
Blur Size Change the size of the blur based on the blur scale.
Blur Scale How far the blur should push out. This is multiplied by the distance of the pixel from the center of the image.
Threshold The luminance threshold at which a pixel will contribute to the effect.
Threshold Mode Select how the threshold is calculated.
  • RGB : The glow effect is done on the rgb values individually.
  • Luminance : The glow effect is done on the luminance values for all objects in the scene.
Glow Difference As Alpha Use the generated glow effect to also apply glow to the existing alpha channel.
Apply to Opaque Objects Only Toggle whether the effect only applies to opaque objects, useful for limiting effects to certain objects. Not compatible with alpha blended objects.
Wrap X Wrap the image on the left and right edges, so the glow overflows on each side.
Wrap Y Wrap the image on the top and bottom edges, so the glow overflows on each side.

Toggle which of the RGBA channels are affected by the effect.

Inputs

NameDescriptionTypical Input
Glow Mask ImageUse a mask image to control where the output is most or least affected by the effect, based on the mask images luminance.Image Plane
Effect Image AmountChanges how much the Effect affects the image, based on an input image.Video Loader
Glow Size ImageChanges the size of the glow for different parts of the image, based on an input image.Video Loader
Affected ObjectsChange which objects are affects by the post effect. By default, all objects are affected.3D Object
ActiveEnables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.Value