Notch Notch Manual 1.0
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Life Colour Shading

Life Colour Shading

Shades particles over their life span.

image

Method #

This node colours particles based on their life using a gradient generated by interpolating between four colour values. Weights and scales are all summed and normalised, so creating increasing the value of one proportionally decreases the value of others.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Life Colour 0The first colour the particles are given.
Life Colour 1The second colour the particles are given.
Life Colour 2The third colour the particles are given.
Life Colour 3You can probably guess the pattern.
WeightsHow much time is spent on each colour for all particles after spawn.
ScalesScale the time spent on each weight.
WeightHow much the colour shading affects the colour of the particles.

Inputs

NameDescriptionTypical Input
Affected EmittersChoose which particle emitters can be affected by the affector.Primitive Emitter
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null