Notch Notch Manual 1.0
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World Collision Affector

World Collision Affector

TBC

Method #

Allows particles to collide with the scene’s visible geometry.

Parameters

ParameterDetails
Collision Velocity ScaleTBC
Point Collision RadiusTBC

Inputs

NameDescriptionTypical Input
Included NodesTBCTBC
Excluded NodesTBCTBC
Collision Event NodesTBCTBC
Affected EmittersTBCTBC
Procedural FalloffTBCTBC
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
Collision Velocity ScaleTBCTBC
Point Collision RadiusTBCTBC