Angled Motion Affector
Updated: 26 Mar 2025
Moves particles via a noise field, with directions that are constrained to an angle.Updated: 26 Mar 2025
Moves particles via a noise field, with directions that are constrained to an angle.This node moves particles via a noise field, with directions that are constrained to an angle - allowing for example motions constrained to square patterns.
Parameter | Details |
---|---|
Position X | TBC |
Position Y | TBC |
Position Z | TBC |
Rotation Heading | TBC |
Rotation Pitch | TBC |
Rotation Bank | TBC |
Scale X | TBC |
Scale Y | TBC |
Scale Z | TBC |
Parameter | Details |
---|---|
Position | TBC |
Rotation | TBC |
Scale | TBC |
World Position Only | TBC |
Inherit Time | TBC |
Parameter | Details |
---|---|
Velocity Amount | TBC |
Direction Angle Restriction | TBC |
Axis | TBC
|
Speed Variation | TBC |
Position Random Scale | TBC |
Time Random Scale | TBC |
Direction Change Rate - Position | TBC |
Direction Change Rate - Time | TBC |
Randomness | TBC |
Life Effect Coeffs | TBC |
Radius | TBC |
Inner Radius | TBC |
Falloff Shape | TBC
|
Name | Description | Typical Input |
---|---|---|
Velocity Node | TBC | TBC |
Affected Emitters | TBC | TBC |
Procedural Falloff | TBC | TBC |
Transform Modifiers | TBC | TBC |
Target Node | TBC | TBC |
Local Transform Override | TBC | TBC |
Position X | TBC | TBC |
Position Y | TBC | TBC |
Position Z | TBC | TBC |
Rotation Heading | TBC | TBC |
Rotation Pitch | TBC | TBC |
Rotation Bank | TBC | TBC |
Scale X | TBC | TBC |
Scale Y | TBC | TBC |
Scale Z | TBC | TBC |
Get World Position X | TBC | TBC |
Get World Position Y | TBC | TBC |
Get World Position Z | TBC | TBC |
Velocity Amount | TBC | TBC |
Radius | TBC | TBC |
Inner Radius | TBC | TBC |
Randomness | TBC | TBC |
Position Random Scale | TBC | TBC |
Time Random Scale | TBC | TBC |
Direction Change Rate - Position | TBC | TBC |
Direction Change Rate - Time | TBC | TBC |
Speed Variation | TBC | TBC |
Direction Angle Restriction | TBC | TBC |