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Angled Motion Affector

Angled Motion Affector

Updated: 26 Mar 2025

Moves particles via a noise field, with directions that are constrained to an angle.

Method #

This node moves particles via a noise field, with directions that are constrained to an angle - allowing for example motions constrained to square patterns.

Parameters

ParameterDetails
Position X TBC
Position Y TBC
Position Z TBC
Rotation Heading TBC
Rotation Pitch TBC
Rotation Bank TBC
Scale X TBC
Scale Y TBC
Scale Z TBC
ParameterDetails
Position TBC
Rotation TBC
Scale TBC
World Position Only TBC
Inherit Time TBC
ParameterDetails
Velocity Amount TBC
Direction Angle Restriction TBC
Axis TBC
  • 2D - YZ : TBC
  • 2D - XZ : TBC
  • 2D - XY : TBC
  • 3D : TBC
Speed Variation TBC
Position Random Scale TBC
Time Random Scale TBC
Direction Change Rate - Position TBC
Direction Change Rate - Time TBC
Randomness TBC
Life Effect Coeffs TBC
Radius TBC
Inner Radius TBC
Falloff Shape TBC
  • Point : TBC
  • Line : TBC
  • Plane : TBC

Inputs

NameDescriptionTypical Input
Velocity NodeTBCTBC
Affected EmittersTBCTBC
Procedural FalloffTBCTBC
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
Velocity AmountTBCTBC
RadiusTBCTBC
Inner RadiusTBCTBC
RandomnessTBCTBC
Position Random ScaleTBCTBC
Time Random ScaleTBCTBC
Direction Change Rate - PositionTBCTBC
Direction Change Rate - TimeTBCTBC
Speed VariationTBCTBC
Direction Angle RestrictionTBCTBC