Keyboard Modifier
Method #
This node detects keyboard key presses of a specified key and generates an output for modifiers. Useful for making quick button inputs to test effects.
The Keyboard modifier node only works in Builder and in Standalone executables. When in Builder, the play-head must be playing and the viewport window must be selected by clicking on it.
This node does not function in media servers, as media servers capture all keyboard inputs.
The output is a numeric value that acts upon a connected parameter input of another node, using the operation method selected.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Key Which key to detect.
Scale Adjust the scale/range of the modifier.
Attack How quickly the output reaches its peak.
Decay How slowly the output moves back to its resting position.
Operation What operation is done to the modified attribute.
- Add : adds the current value to where its input.
- Subtract : subtracts the current value to where its input.
- Multiply : multiplies the current value to where its input.
- Replace : replace the value where its input by the current value.
Behaviour Choose whether the key needs to be held down, or is toggle-able.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Key | Which key to detect. |
Scale | Adjust the scale/range of the modifier. |
Attack | How quickly the output reaches its peak. |
Decay | How slowly the output moves back to its resting position. |
Operation | What operation is done to the modified attribute.
|
Behaviour | Choose whether the key needs to be held down, or is toggle-able. |
Name | Description | Typical Input |
---|---|---|
Blend Amount | How much the output value should affect the original value. | Envelope Modifier |