Direction-Weighted Motion Modifier
Method #
This node evaluates how much an input object moves in a particular direction, and outputs a modifier value based on it.
The output is a numeric value that can be further processed with other modifiers, or directly connected to a parameter in another node, using the operation method selected.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Cone Angle Movement cone angle for which movement within the cones direction will count toward the modifier.
Scale Adjust the scale/range of the modifier.
Smoothing Adjust the amount of smoothing to applied to the output value.
Decay Controls the time between the peak to the sustain level.
Max Speed Set a maximum speed the modifier can read for a value.
Operation The operation to be performed on the targeted parameter.
- Add : Adds to the parameter value.
- Subtract : Subtracts from the parameter value.
- Multiply : Multiplies the parameter value.
- Replace : Replaces the parameter value.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Cone Angle | Movement cone angle for which movement within the cones direction will count toward the modifier. |
Scale | Adjust the scale/range of the modifier. |
Smoothing | Adjust the amount of smoothing to applied to the output value. |
Decay | Controls the time between the peak to the sustain level. |
Max Speed | Set a maximum speed the modifier can read for a value. |
Operation | The operation to be performed on the targeted parameter.
|
Name | Description | Typical Input |
---|---|---|
Tracked Node | Node whose values will be tracked. | 3D Object |
Direction Controller | The input nodes local axes are used for determining the traced direction. | Null |