Mocap Stream
Updated: 27 Mar 2024
Use recorded Mocap DataUpdated: 27 Mar 2024
Use recorded Mocap DataThis node allows a pre-recorded motion capture data stream to be used as a proxy / replacement for live motion capture data on the Perception Neuron Mocap Skeleton node. When this node is connected to the Perception Neuron Mocap Skeleton’s “Mocap Stream” input, it overrides live data.
The node requires a motion capture data stream to be set via the “Mocap Stream” parameter. This stream should either be a BVH file loaded as a “BVH Animation” resource, or data recorded from Perception Neuron loaded as a “Perception Neuron Mocap Stream” resource.
{message-information-attributes
| Parameter | Details |
|---|---|
| Mocap Stream | The mocap stream resource. |
| Active | Determines whether the node is active and its data should be used. |
| Time Mode |
Change how the stream is sampled with respect to the scene’s playback time.
|
| Time Offset | The time offset for the animation. |
| Playback Rate | The playback rate of the animation. |
| Interpolation |
The interpolation mode for the animation’s keyframes.
|
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. | Value |