Materials
Updated: 15 Jan 2025
Updated: 15 Jan 2025
Material nodes control how light interacts with the surfaces of objects.
These nodes will accept a material input as a material.
Add a basic transparent material using a alpha blending.
Mix multiple materials together into one material.
Add decals to surfaces in the scene
Add a diffuse rough material.
Add an emissive material.
Add a transparent glass material.
Control how an image is mapped onto surfaces.
Add an uber material.
Add a metallic material.
Captures shadows and generates a diffuse alpha blended material.
Add an imported SBSAR material from Substance.