Array Element Extractor
Updated: 4 Dec 2023
Extracts an individual point from an Array.Updated: 4 Dec 2023
Extracts an individual point from an Array.This node extracts an individual point from an Array Source based on its ID in the array index. Useful for extracting a specific element in an array, for controlling other elements in a scene.
Control the inheritance of the transforms from the parent.
Parameter | Details |
---|---|
Position | Toggle inheritance of the Position from the parent. |
Rotation | Toggle inheritance of the Rotation from the parent. |
Scale | Toggle inheritance of the Scale from the parent. |
World Position Only | Inherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties. |
Inherit Time | Toggle inheritance of time from the parent. |
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Point Index | Index of array data to extract. |
These properties control how an element is eased into an array.
Parameter | Details |
---|---|
Ease Point Scale On | Enable Point Easing in, so new points don’t immediately appear. |
Ease Points On Mode |
Edit the easing curve for how the new points will appear.
|
Ease Points On Duration | How long the points should take to fully appear. |
Ease Point Scale Off | Enable Point Easing out, so removed points don’t immediately disappear. |
Ease Points Off Mode |
Edit the easing curve for how the removed points will disappear.
|
Ease Points Off Duration | How long the points should take to fully disappear. |
Name | Description | Typical Input |
---|---|---|
Point Array | The Point Array is a user-controlled array of points. | Transform Array |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |