Array Average
Updated: 4 Dec 2023
Combines the points from an array to a single transform.

Updated: 4 Dec 2023
Combines the points from an array to a single transform.

This node takes the points from an array and combines them based on the mode selected, to form a single output transform. Useful for extracting a particular transform in an array and using to control other elements in the scene.
Control the inheritance of the transforms from the parent.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Mode |
Change what the array node does with the list of array nodes.
|
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
|
| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Point Array | Array of points used to perform operations based on. | Transform Array |
| Reference Point | Used with Closest To Point mode, the point which is checked against. | Null |
| Transform Modifiers | Apply the transforms of another node to this node. | Null |
| Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
| Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |