Radial Vortex
Updated: 11 Sep 2024
This node generates a radial vortex pattern.Updated: 11 Sep 2024
This node generates a radial vortex pattern.This node generates a radial vortex pattern.
Parameter | Details |
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Position X | The objects position along the local x-axis. |
Position Y | The objects position along the local y-axis. |
Position Z | The objects position along the local z-axis. |
Rotation Heading | The objects rotation around the local y-axis. |
Rotation Pitch | The objects rotation around the local x-axis. |
Rotation Bank | The objects rotation around the local z-axis. |
Scale X | The objects scale along the local x-axis. |
Scale Y | The objects scale along the local y-axis. |
Scale Z | The objects scale along the local z-axis. |
Control the inheritance of the transforms from the parent.
These properties control the core behaviours of the node.
Parameter | Details |
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Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Preview In Viewport | Preview the generated image as an overlay in the viewport.
|
Width | The resolution of the generated image horizontally. |
Height | The resolution of the generated image vertically. |
Update Time Mode | How the generator updates with relation to the timecode.
|
Amplitude | The amplitude of the vortex. |
Frequency | The frequency of the vortex. |
Stripes | The number of stripes to use in the vortex. |
Animation Speed | Control the speed at which the vortex is animated. |
Use Sharp Edges | Optionally use hard edges for the stripes in the vortex. |
Parameter | Details |
---|---|
Colour | Add a colour filter over the image. |
Blend Amount | The amount the generated image blends with the project, depending on the compositing mode chosen. |
Blend Mode | Choose how the image blends with the scene. See Blend Modes for details. |
Name | Description | Typical Input |
---|---|---|
Colour Ramp | Specify a range of colours the generator can use through its gradient. | Colour Ramp |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |