Freehand Mask
Updated: 4 Dec 2023
Generates an image mask from hand drawn shapes.Updated: 4 Dec 2023
Generates an image mask from hand drawn shapes.This node generates a black and white mask sketched by clicking and dragging with the left most button in the viewport. When the right button is pressed the mask is cleared.
Notch must be paused to draw new masks.
This node can be connected to any node which accepts an image input.
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Preview In Viewport | Preview the generated image as an overlay in the viewport.
|
Width | The resolution of the generated image horizontally. |
Height | The resolution of the generated image vertically. |
Update Time Mode | How the generator updates with relation to the timecode.
|
Feather | Makes a blur which follows around the edges of the curve mask shape. |
Editor Colour | Change the colour of the curve mask line, visualised in the viewport. |
These properties control how the generators are coloured and blended with other images.
Parameter | Details |
---|---|
Colour | Change the colour of the generated image. |
Blend Amount | The amount the generated image blends with the project, depending on the compositing mode chosen. |
Blend Mode | Choose how the image blends with the scene. See Blend Modes for details.
|
These properties contain an array of all the points included to create the mask.
Parameter | Details |
---|---|
Contour | These properties contain an array of all the points included to create the mask. |
Name | Description | Typical Input |
---|---|---|
Colour Ramp | Specify a range of colours the generator can use through its gradient. | Colour Ramp |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |