Daylight HDR
Updated: 10 Mar 2025
Generate a HDR envionment map as a texture.Updated: 10 Mar 2025
Generate a HDR envionment map as a texture.This node generate a simple sky envoronment, including a sun, sky, and atmosphere. The generated image has a High Dynamic Range, capturing a wide range of luminance, allowing for accurate reproduction of both bright and shaded details.
It’s possible to adjust the position of the HDR environment in 3D space to control the orientation and direction of reflections and shadows in the scene.
This node can be connected to any node which accepts an image input, although primarily used in conjunction with the Environment Image and Skylight nodes.
These properties control the core behaviours of the node.
Parameter | Details |
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Active | These properties control the core behaviours of the node. |
Preview In Viewport | Preview the generated image as an overlay in the viewport.
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Width | The resolution of the generated image horizontally. |
Height | The resolution of the generated image vertically. |
Brightness | Overall brightness of the generated HDR. |
Eye Height | Height off the ground the sky is being generated from. Higher values can have less atmosphere and lower the horizon level. |
Atmosphere Height | How far the atmosphere reaches from the ground. Higher values can make the atmostphere appear thicker, while lower values can make the atmosphere feel thinner. |
Atmosphere Density | Controls the density of the atmosphere. Higher values can make the atmosphere thicker and warmer, lower values can make the atmosphere feel thinner and colder. |
Atmosphere Scatter | Controls how much the atmosphere scatters on the horizon. |
Night Colour | Controls the ambient colour of the sky, without light. |
Sun Disc Brightness | Brightness of the sun disk. |
Sun Atmosphere Spread | How much the brightness of the sun spreads in the atmosphere. |
Sun Disc Size | Size of the sun in the sky. Changing this value will affect the resulting brighness in the scene, as a larger area emits more light. |
Sun Disc Falloff | Control the falloff around the sun disc. |
Sun Disc Falloff Exponent | TBC |
Sun Azimuth | The suns position horizontally in the sky. |
Sun Elevation | The suns position vertically in the sky. |
Geolocation | set a specific position in the sky the sun appears in based on a location on the planet.
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Name | Description | Typical Input |
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Transform Modifiers | TBC | TBC |
Target Node | TBC | TBC |
Local Transform Override | TBC | TBC |
Position X | TBC | TBC |
Position Y | TBC | TBC |
Position Z | TBC | TBC |
Rotation Heading | TBC | TBC |
Rotation Pitch | TBC | TBC |
Rotation Bank | TBC | TBC |
Scale X | TBC | TBC |
Scale Y | TBC | TBC |
Scale Z | TBC | TBC |
Get World Position X | TBC | TBC |
Get World Position Y | TBC | TBC |
Get World Position Z | TBC | TBC |
Active | TBC | TBC |
Blend Amount | TBC | TBC |
Brightness | TBC | TBC |
Atmosphere Density | TBC | TBC |
Atmosphere Scatter | TBC | TBC |
Eye Height | TBC | TBC |
Atmosphere Height | TBC | TBC |
Sun Disc Brightness | TBC | TBC |
Sun Atmosphere Spread | TBC | TBC |
Sun Disc Size | TBC | TBC |
Sun Disc Falloff | TBC | TBC |
Sun Disc Falloff Exponent | TBC | TBC |
Sun Azimuth | TBC | TBC |
Sun Elevation | TBC | TBC |
Longitude | TBC | TBC |
Latitude | TBC | TBC |
Time of Day | TBC | TBC |