Notch Notch Manual 1.0
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Daylight HDR

Daylight HDR

Generate a HDR envionment map as a texture.

Method #

This node generate a simple sky envoronment, including a sun, sky, and atmosphere. The generated image has a High Dynamic Range, capturing a wide range of luminance, allowing for accurate reproduction of both bright and shaded details.

It’s possible to adjust the position of the HDR environment in 3D space to control the orientation and direction of reflections and shadows in the scene.

This node can be connected to any node which accepts an image input, although primarily used in conjunction with the Environment Image and Skylight nodes.

Parameters

ParameterDetails
ActiveTBC
Preview In ViewportTBC
WidthTBC
HeightTBC
BrightnessTBC
Eye HeightTBC
Atmosphere HeightTBC
Atmosphere DensityTBC
Atmosphere ScatterTBC
Night ColourTBC
Sun Disc BrightnessTBC
Sun Atmosphere SpreadTBC
Sun Disc SizeTBC
Sun Disc FalloffTBC
Sun Disc Falloff ExponentTBC
Sun AzimuthTBC
Sun ElevationTBC
GeolocationTBC
  • Auto : TBC
  • Manual : TBC
  • Off : TBC

Inputs

NameDescriptionTypical Input
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
ActiveTBCTBC
Blend AmountTBCTBC
BrightnessTBCTBC
Atmosphere DensityTBCTBC
Atmosphere ScatterTBCTBC
Eye HeightTBCTBC
Atmosphere HeightTBCTBC
Sun Disc BrightnessTBCTBC
Sun Atmosphere SpreadTBCTBC
Sun Disc SizeTBCTBC
Sun Disc FalloffTBCTBC
Sun Disc Falloff ExponentTBCTBC
Sun AzimuthTBCTBC
Sun ElevationTBCTBC
LongitudeTBCTBC
LatitudeTBCTBC
Time of DayTBCTBC