Particle 3D Emitter
Updated: 7 Aug 2025
Emits ink into a field from particlesUpdated: 7 Aug 2025
Emits ink into a field from particlesThis node generates colour/ink based on the positions and movement of particles from a particle system. The particles contribute both ink and velocities to the field.
The outputs from this node are just its transforms, useful for having multiple nodes follow the same motions without controlling each of their transforms individually.
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Particle Radius | The particle radius. |
Emission Mode | When to emit. |
Colour | The colour to emit. |
Density | The amount of density to emit. |
Temperature | The amount of temperature to emit. |
Velocity | The scale of the velocity to emit. velocities are generated from particle motion; a velocity scale of 1 emits the particle’s velocity as-is. |
Hardness | TBC |
Fractal Noise Amount | The amount of fractal noise to apply to the emitted density. |
F Noise Scale | The scale of the fractal noise. |
F Noise Threshold | The threshold to apply to the fractal noise. |
Explode Velocity | The explode velocity. |
E Noise Scale | The scale of the fractal noise used to generate the explode velocity. |
E Noise Threshold | The threshold to apply to the fractal noise used to generate the explode velocity. |
Pyroclastic Displacement | The amount of pyroclastic displacement. |
P Noise Scale | The scale of the fractal noise used to generate the pyroclastic displacement. |
Name | Description | Typical Input |
---|---|---|
Particle Node | Used to connect the particle system used by the emitter. | Particle Root |
Density Nodes | Shading node input for controlling emitter density. | Fractal Noise |
Temperature Nodes | Shading node input for controlling emitter temperature. | Fractal Noise |
Fuel Nodes | Shading node input for controlling emitter fuel amount. | Fractal Noise |
Colour Nodes | Shading node input for controlling emitter colour. | Fractal Noise |
Velocity Nodes | Shading node input for controlling emitter velocity. | Fractal Noise |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |