Affectors
Method #
Affector nodes modify the movement vectors of voxels in a field. Affectors need to be connected to a Field Root, and they will only affect voxels within that field system.
Nodes
Curl Noise Affector
Applies curl noise velocities to a field.
Derivative Feedback
Applies a feedback effect to a 2D field.
Field Affector
Applies a different field's velocities to a field.
Field Feedback
Blends the ink of a Field over time.
Field Procedural Affector
This node affects a field's velocities by attracting or repelling it using a procedural's surface.
Fluid 2D Affector
Applies a fluid simulation to a field.
Image Affector
Uses an image to affect a field.
Points Affector
Use points to disturb a field.
Primitive Affector
Use basic primitives to affect the field.
Turbulence Affector
Applies turbulent velocities to a field.
Velocity Affector
Applies a directional velocity to a field.
Vortex Affector
Applies a rotational velocity to a field.