Occlusion Weightmap
Method #
This node …
Parameters
Parameter Details
Apply Mode TBC
- Vertices : TBC
- Chunks : TBC
Shader TBC
Mode TBC
Per-Polygon Weightmap TBC
Output Vertex Colours TBC
Gain TBC
Offset TBC
Sharpness TBC
Min Value TBC
Max Value TBC
Invert TBC
Show Weightmap TBC
Parameter Details
Use Falloff TBC
Falloff Shape TBC
- Sphere : TBC
- Cylinder : TBC
- Plane : TBC
Falloff Shape Orientation TBC
- X : TBC
- Y : TBC
- Z : TBC
Outer Range TBC
Inner Range TBC
Falloff Curve Power TBC
Falloff Curve TBC
Invert Falloff TBC
Inputs
Parameter | Details |
---|---|
Apply Mode | TBC
|
Shader | TBC |
Mode | TBC |
Per-Polygon Weightmap | TBC |
Output Vertex Colours | TBC |
Gain | TBC |
Offset | TBC |
Sharpness | TBC |
Min Value | TBC |
Max Value | TBC |
Invert | TBC |
Show Weightmap | TBC |
Parameter | Details |
---|---|
Use Falloff | TBC |
Falloff Shape | TBC
|
Falloff Shape Orientation | TBC
|
Outer Range | TBC |
Inner Range | TBC |
Falloff Curve Power | TBC |
Falloff Curve | TBC |
Invert Falloff | TBC |
Name | Description | Typical Input |
---|---|---|
Falloff Node | TBC | TBC |
Generated Weightmap | TBC | TBC |
Transform Modifiers | TBC | TBC |
Target Node | TBC | TBC |
Local Transform Override | TBC | TBC |
Position X | TBC | TBC |
Position Y | TBC | TBC |
Position Z | TBC | TBC |
Rotation Heading | TBC | TBC |
Rotation Pitch | TBC | TBC |
Rotation Bank | TBC | TBC |
Scale X | TBC | TBC |
Scale Y | TBC | TBC |
Scale Z | TBC | TBC |
Get World Position X | TBC | TBC |
Get World Position Y | TBC | TBC |
Get World Position Z | TBC | TBC |
Blend Amount | TBC | TBC |
Animation Speed | TBC | TBC |
Inner Range | TBC | TBC |
Outer Range | TBC | TBC |
Falloff Curve Power | TBC | TBC |
Gain | TBC | TBC |
Offset | TBC | TBC |
Sharpness | TBC | TBC |
Min Value | TBC | TBC |
Max Value | TBC | TBC |