Notch Notch Manual 1.0
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Occlusion Weightmap

Occlusion Weightmap

This node generates a weightmap from concave areas in the mesh.
Example .dfx

Method #

This node …

Parameters

ParameterDetails
Apply ModeTBC
  • Vertices : TBC
  • Chunks : TBC
ShaderTBC
ModeTBC
Per-Polygon WeightmapTBC
Output Vertex ColoursTBC
GainTBC
OffsetTBC
SharpnessTBC
Min ValueTBC
Max ValueTBC
InvertTBC
Show WeightmapTBC
ParameterDetails
Use FalloffTBC
Falloff ShapeTBC
  • Sphere : TBC
  • Cylinder : TBC
  • Plane : TBC
Falloff Shape OrientationTBC
  • X : TBC
  • Y : TBC
  • Z : TBC
Outer RangeTBC
Inner RangeTBC
Falloff Curve PowerTBC
Falloff CurveTBC
Invert FalloffTBC

Inputs

NameDescriptionTypical Input
Falloff NodeTBCTBC
Generated WeightmapTBCTBC
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
Blend AmountTBCTBC
Animation SpeedTBCTBC
Inner RangeTBCTBC
Outer RangeTBCTBC
Falloff Curve PowerTBCTBC
GainTBCTBC
OffsetTBCTBC
SharpnessTBCTBC
Min ValueTBCTBC
Max ValueTBCTBC