Null To Weightmap
Method #
This deformer node uses the distances from a set of input Nulls, or a transform array, to generate per-vertex weight values which can be used by other nodes - particularly other deformers - as part of their processing.
Deformers such as the 3D Plasma Deformer have an input called “Generated Weightmap” which takes weightmap deformers as input; the per-vertex weight is then used to scale the deformation.
Parameters
Parameter Details
Subdivision Order Toggle whether the deformer is added before or after the object is subdivided.
Subdivision Level The subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function.
Vertex Source Mode How vertexes are selected to be used by the deformer.
- Vertex Positions : Vertexes are chosen based on their positions in the scene.
- Chunks : Vertexes are chosen based on the enclosed section of the mesh they are used.
Per-Polygon Weightmap Determines whether the weightmap should specify a value per-polygon or per-vertex.
Max Radius The falloff radius from each null.
Gain Scale the generated value.
Offset Offset the generated value.
Sharpness Ramps the sharpness of the generated value to a power.
Min Value Limit the minimum value generated.
Max Value Limit the maximum value generated.
Invert Invert the generated weightmap values.
Show Weightmap Visualise the weightmap as vertex colours on the source geometry.
Inputs
Parameter | Details |
---|---|
Subdivision Order | Toggle whether the deformer is added before or after the object is subdivided. |
Subdivision Level | The subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function. |
Vertex Source Mode | How vertexes are selected to be used by the deformer.
|
Per-Polygon Weightmap | Determines whether the weightmap should specify a value per-polygon or per-vertex. |
Max Radius | The falloff radius from each null. |
Gain | Scale the generated value. |
Offset | Offset the generated value. |
Sharpness | Ramps the sharpness of the generated value to a power. |
Min Value | Limit the minimum value generated. |
Max Value | Limit the maximum value generated. |
Invert | Invert the generated weightmap values. |
Show Weightmap | Visualise the weightmap as vertex colours on the source geometry. |
Name | Description | Typical Input |
---|---|---|
Nulls | The geometry nulls used to define the weightmap. | Null |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |