Notch Notch Manual 1.0
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Combine Weightmaps

Method #

This node blends two weight maps, linked via the “Generated Weightmap” input, to create a new weight map.

Parameters

ParameterDetails
Blend AmountThe blend between the input weightmaps, when mode “blend” is used.
Subdivision OrderToggle whether the deformer is added before or after the object is subdivided.
Subdivision LevelThe subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function.
ModeThe combine mode.
  • Max : The max of the two weightmap values
  • Min : The min of the two weightmap values
  • Add : Adds the two weightmap values
  • Multiply : Multiplies the two weightmap values
  • Subtract : Subtracts the two weightmap values
  • Blend : Blends the two weightmap values
GainMultiplies the resultant value.
OffsetOffsets the resultant value.
Min ValueClamps the resultant value to a given minimum.
Max ValueClamps the resultant value to a given maximum.
InvertInverts the resultant value.
Show WeightmapVisualises the weightmap on the vertex colours of the parent mesh.

Inputs

NameDescriptionTypical Input
Generated WeightmapThe weightmaps to be combined.Generate Weightmap
Transform ModifiersApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null