Notch Notch Manual 1.0
 Light | Dark
Transfer Skin

Method #

This node …

Parameters

ParameterDetails
Position XTBC
Position YTBC
Position ZTBC
Rotation HeadingTBC
Rotation PitchTBC
Rotation BankTBC
Scale XTBC
Scale YTBC
Scale ZTBC
ParameterDetails
PositionTBC
RotationTBC
ScaleTBC
World Position OnlyTBC
Inherit TimeTBC
ParameterDetails
Apply ModeTBC
  • Vertices : TBC
  • Chunks : TBC
ShaderTBC
Transfer Max DistanceTBC
Lock SkinTBC
Skin Match SpaceTBC
  • Object : TBC
  • Transformed Object : TBC
  • World : TBC
ParameterDetails
Use FalloffTBC
Falloff ShapeTBC
  • Sphere : TBC
  • Cylinder : TBC
  • Plane : TBC
Falloff Shape OrientationTBC
  • X : TBC
  • Y : TBC
  • Z : TBC
Outer RangeTBC
Inner RangeTBC
Falloff Curve PowerTBC
Falloff CurveTBC
Invert FalloffTBC

Inputs

NameDescriptionTypical Input
ObjectTBCTBC
Falloff NodeTBCTBC
Generated WeightmapTBCTBC
Transform ModifiersTBCTBC
Target NodeTBCTBC
Local Transform OverrideTBCTBC
Position XTBCTBC
Position YTBCTBC
Position ZTBCTBC
Rotation HeadingTBCTBC
Rotation PitchTBCTBC
Rotation BankTBCTBC
Scale XTBCTBC
Scale YTBCTBC
Scale ZTBCTBC
Get World Position XTBCTBC
Get World Position YTBCTBC
Get World Position ZTBCTBC
Blend AmountTBCTBC
Animation SpeedTBCTBC
Inner RangeTBCTBC
Outer RangeTBCTBC
Falloff Curve PowerTBCTBC
Transfer Max DistanceTBCTBC