Noise Deformer
Updated: 3 Feb 2025
Deforms geometry using noiseUpdated: 3 Feb 2025
Deforms geometry using noiseThis node displaces the vertices of a mesh using noise, fractal noise, a grid, and/or an input image or a video node.
These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.
| Parameter | Details |
|---|---|
| Position X | The objects position along the local x-axis. |
| Position Y | The objects position along the local y-axis. |
| Position Z | The objects position along the local z-axis. |
| Rotation Heading | The objects rotation around the local y-axis. |
| Rotation Pitch | The objects rotation around the local x-axis. |
| Rotation Bank | The objects rotation around the local z-axis. |
| Scale X | The objects scale along the local x-axis. |
| Scale Y | The objects scale along the local y-axis. |
| Scale Z | The objects scale along the local z-axis. |
Control the inheritance of the transforms from the parent.
| Parameter | Details |
|---|---|
| Position | Toggle inheritance of the Position from the parent. |
| Rotation | Toggle inheritance of the Rotation from the parent. |
| Scale | Toggle inheritance of the Scale from the parent. |
| World Position Only | Inherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties. |
| Inherit Time | Toggle inheritance of time from the parent. |
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Weightmap | Add a weight map to determine where the deformer is more or less effective. |
| Apply Mode |
Choose whether the deformer applies to the individual vertices or the mesh chunks.
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| Transform Space |
Choose which transform space the deformer uses for deformation. Does not affect falloffs.
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| Displacement Direction |
Change the direction the deformer displaces the mesh.
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| Blend Amount | Global override for how much the deformer affects the mesh. |
| Displacement | How much the deformer displaces the original mesh. |
| Max Displacement | Maximum distance the deformer can displace the mesh. |
| Fractal Noise Amount | The amount of fractal noise that is applied to the deformer. |
| Fractal Noise Scale | The scale of the fractal noise that is applied to the deformer. |
| Fractal Noise Threshold | The threshold for the fractal noise, below which the no deformation will be applied |
| Octaves | How many times the noise generation is iterated. |
| Grid Amount | How much the deformer uses a grid to displace the mesh. |
| Noise Amount | The amount of noise that is applied to the deformer. |
| Texture Amount | How much a video input into the node or an image selected in the image attribute affects the deformer. |
| Animation Speed | Speed the deformer is animated at. |
| Time Mode |
How the deformer updates with relation to the timecode.
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These properties control the falloff of the node. Falloff controls how much influence the node has on anything it affects.
| Parameter | Details |
|---|---|
| Falloff Mode |
Which mode to use to calculate the falloff.
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| Falloff Axis | Which axis the falloff should be oriented on. |
| Falloff Direction |
When using “Planar” mode, which direction to use to calculate the falloff.
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| Falloff Easing Mode |
Interpolation method used to calculate the falloff within its range of influence.
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| Falloff Size X | Size of the falloff range along the X axis. |
| Falloff Size Y | Size of the falloff range along the Y axis. |
| Falloff Size Z | Size of the falloff range along the Z axis. |
| Outer Range | Outer range of the falloff. |
| Inner Range | Inner range of the falloff. |
| Curve Power | Controls the rate of change of the falloff between the inner and outer range. |
| Invert | Inverts the effect of the falloff. |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
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| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Grid Node | A node used to control the transformation values of the grid attribute. | Null Node |
| Falloff Node | Use an input node to control the transformation values of the falloff. | Null |
| Generated Weightmap | Add a weightmap to vary the strength of the deformer across the surface. | Generate Weightmap |
| Transform Modifiers | Apply the transforms of another node to this node. | Null |
| Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
| Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |